Gamepad API and Mouse Lock use with HTML5 games
This talk will discuss the current state of the gamepad api, mouse lock api, and fullscreen api in modern browsers and its applications. We will look at INPOOT as an example that uses these technologies and explore patterns in dealing with user input. We will also discuss the future of the api as it applies to unique user interfaces including HTML5 games. We will explore simple examples of using gamepad and mouse lock inputs as well as more advanced usage in a 3D browser based game. Interactive slides and sample code will be provided for all examples.
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- 2:15 PM - 3:15 PM
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